Shared Code Libraries... Why They Can Be Frustratingđ¤ (and How I Think We Can Do Better)
Letâs dive into shared code librariesđ¨ Those powerful internal packages, like custom NuGet packages, that bring our projects together and keep everything aligned across the organization. In theory, theyâre fantastic! They save us from duplicating code, uphold our standards, and speed up development like a charm. But in reality? Well, they can sometimes bring unexpected challenges to the mix.
From my experience, these shared libraries often create as many problems as they solve. Donât get me wrongâIâm a big believer in their potential. But Iâve also seen (and felt) the frustrations that come with them, and I think there are smarter ways to manage the challenges they bring. Hereâs my take on what makes shared libraries tricky and how we might be able to make them work better for everyone.
Standardization Is GreatâUntil Itâs Not
I totally get why shared libraries need to be standardized. It keeps everything consistent across projects, and in a big organization, thatâs essential. But hereâs the problem: that standardization can become way too rigid. Iâve seen it first-hand way of often. One project makes a change in one of the shared library can totally mess things up for ever other project. So, youâre stuck waiting, workarounds start piling up, and youâre probably wondering why youâre using the library in the first place.
Hereâs what I think: we need more flexible versioning. If we can keep multiple versions around (with backward compatibility), teams can pick the version that works best for them without worrying about breaking anyone elseâs code. Yes, it takes a bit more communication, but itâs worth it if it lets us move faster without headaches.
Maintenance Nightmares (a.k.a. âWho Owns This Thing?â)
Another big issue I see with shared libraries is maintenance or rather the lack there of. When a library first gets created, itâs usually pretty simple, solving one specific problem. But as more teams start using it, it morphs into this massive, critical part of our infrastructure, and now everyoneâs afraid to touch it because one wrong move could break something.
Hereâs my two cents: designate an actual team to own and maintain these libraries. If no oneâs officially responsible, maintenance just doesnât happen, and that library gets stale. We can even make it collaborativeâencourage teams who use it to contribute fixes and improvements, but keep a core team managing the whole thing to ensure it stays stable. This way, we donât have to deal with outdated libraries slowing everyone down.
The Dreaded âDependency Hellâ
If youâve ever tried using multiple shared libraries in a single project, you know the nightmare of conflicting dependencies. One library needs Version X of a dependency, another needs Version Y, and youâre left trying to untangle the mess. Itâs frustrating, time-consuming, and way too common in shared library setups.
In my opinion, we need a more modular approach. Tools like dependency injection (DI) frameworks or even containerization strategies could help us isolate dependencies and give teams the freedom to choose versions that work for them. And building shared libraries with dependency inversion principlesâthatâs another game-changer. This way, each project can pick and choose compatible versions, keeping conflicts to a minimum.
Documentation (Or Lack Thereof) Makes or Breaks Us
I canât stress enough how important good documentation is, especially for shared libraries. Without it, everyoneâs flying blind, either struggling to figure out how to use the library or just avoiding it altogether. And thatâs if they even know what itâs capable of in the first place.
Honestly, I think every organization should treat documentation for shared libraries like a core part of the product. Not just instructions, but examples, best practices, and clear guidelines on whatâs inside and how to use it. And letâs make it a team effortâget everyone contributing their insights and experiences. It keeps the documentation fresh, helps new developers, and ensures everyoneâs using the library the right way.
Balancing Generalization vs. Specialization: The Feature Bloat Dilemma
One thing Iâve noticed is that shared libraries tend to get overloaded with features. They start out focused and practical, but before you know it, theyâre trying to cover every possible use caseâand end up being a pain to use because theyâre too big and complicated.
I think the solution here is to create smaller, more focused libraries. Instead of one massive utility library, why not have a suite of mini-libraries that each do one thing really well? Logging, data handling, API callsâeach in its own package. That way, teams can pick what they need without the extra bloat, and everything stays lightweight and manageable.
Testing and Quality Assurance: The Often-Overlooked Essential
Letâs be real: testing shared libraries is tough, especially because they need to work in so many different contexts. But without proper testing, you end up with bugs creeping into every project that relies on the library. And once that happens, everyoneâs scrambling to track down the issue.
For me, automated testing is the way to go. Unit tests, integration tests, and regression tests should be a regular part of development for shared libraries. And the results should be available for all teams to see. It takes some extra effort, but itâs so worth it to catch issues early and avoid the domino effect of bugs impacting multiple projects.
Governance and Change Management: Letâs Avoid Surprise Breaks
One of my biggest frustrations with shared libraries is how often teams get blindsided by unexpected updates. You log in one morning, only to find somethingâs broken because of a change you didnât know about. Itâs disruptive, and it often results in quick (and usually messy) fixes to keep everything running.
I think we need clear change management processes for shared libraries. Teams should be able to request updates, and any changes should be clearly communicated well in advance. Having a governance board or steering group can also help ensure updates happen in a way that doesnât catch teams off guard.
Rolling Your Own: When It Just Makes More Sense
Hereâs a wild card option: sometimes, itâs easier to just roll your own version of the code instead of dealing with the limitations of the shared library. Yes, I said it! Building a custom version of a feature can give you the control you need, let you add exactly the functionality you want, and sidestep compatibility issues entirely. And often, it doesnât take much extra time if the changes are pretty specific.
That said, this can be a slippery slope. While itâs tempting to go custom, doing it too often can lead to fragmentation. Over time, teams end up with different versions of the same code, which defeats the purpose of shared libraries. Itâs all about balance: if youâre facing a long-term, specific need, maybe a custom solution makes sense. But for smaller tweaks, Iâd say try contributing those improvements back to the shared library. That way, everyone benefits, and we keep some semblance of standardization.
My Final Take: Balance, Balance, Balance
Shared libraries are fantastic in theory, but they come with strings attached. They make things consistent, but they also introduce rigidity. Theyâre efficient until theyâre not. They streamline development but can lead to endless maintenance.
For me, itâs all about balance. Knowing when to stick with the shared library and when to branch out. Sometimes you have to make your own path; sometimes, itâs better to work together to make the shared tools better for everyone. By addressing these challenges with a bit more flexibility, communication, and planning, I think we can get to a place where shared libraries help us more than they hinder us. Itâs all about making shared libraries work for us, not the other way around.
So, letâs keep building, keep improving, and keep finding that sweet spot between autonomy and alignment. In the end, thatâs how we get the best of both worldsâinnovation without sacrificing consistency.